Mobile game studio
Big fun on a small screen.
Mellowis makes hypercasual puzzles that take a minute to learn and are hard to put down. One shell, many games: live events, cute mascots and a fair difficulty curve.


Our games
Live and on the way.
How we build
1
One shell, many games
Map, shop, events and economy live in a shared layer; every new game plugs into it and ships with live events from day one.
2
Fair difficulty
Every level is measured with simulated players: never a grind, never a bore. Hard levels are winnable and rewards mean something.
3
We grow by measuring
Analytics, remote config and A/B arms are in the shell from the start. We invest in the game that sticks.
Contact
Write to us for support, partnerships or publishing.


